Games101-P18 Advanced Topics in Rendering
- P18 Preview
- Advanced Light Transport: A
- Advanced Appearance Modeling:
CMU计算机图形学-学习资料 / 内涵很多国外大学CS、AI优质课
P14&15 Preview
Using AABBs to accelerate ray tracing
Basic radiometry
BRDF:是针对一个方向,出射Radiance($dL_r(\omega_r)$)/入射Irradiance($dE(\omega _i)$)的比例
反射方程
渲染方程
概率论回顾
P16 Overview
Monte Carlo Integration
Path Tracing
P11 Preview
Curves
Surfaces
P12 Preview
P6 Preview
Antialiasing
Visible / Occlusion(讲解部分在P7开始处)
补充!